Ansatsuken: The Style of the Murderous Fist by UltimateGameMaster, literature
Literature
Ansatsuken: The Style of the Murderous Fist
Ansatsuken: 暗殺拳 Murderous/Assassin's Fist
This deadly fighting style is used by many, but mastered by few. As one can deduce from the name, its primary use is for assassination, as nearly every move, special or otherwise, is designed to be a crippling or killing blow to the target.
The style is based not off of a certain style per se, but a loose concept, the origin of which is unknown. Some link it to Japan's Feudal Eras, others trace it to other countries. The elderly Chinese fighter known as Gen practices this concept with two interchangeable styles of Kung Fu, the Mourning Mantis and Hateful Crane. This analysis, ho
Satsui no Hado: The Surge of Murderous Intent by UltimateGameMaster, literature
Literature
Satsui no Hado: The Surge of Murderous Intent
Satsui no Hadō: 殺意の波動 Surge of Murderous Intent
Every fighting style has its strengths and weaknesses. What they all have in common, however, is the potential to be misused and become dangerous. This is especially true for users of Ansatsuken Karate, for within every user lies the possibility of becoming a ruthless killer, by way of the killing intent known as the Satsui no Hadō.
As stated in previous analyses, Ansatsuken Karate was created by Goutetsu to be a brutal fighting style, with nearly every move to be a crippling or fatal one. In order to achieve this, one must be willing to do whatever
Hado: Principle of Ansatsuken by UltimateGameMaster, literature
Literature
Hado: Principle of Ansatsuken
Hadō: 波動 Surge
Ansatsuken's founding principle, believe it or not. The user focuses his or her will to gather a certain amount of ki and shoots it forth. Any other ki technique is just a different application of this principle.
This principle, as one might imagine, has seen a wide variety of uses and modifications, which have been listed from weakest to strongest. As new moves are introduced and current ones are modified, this list will always be subject to change.
Zanku Hadōshō: Performed by Oni. One of the few variations not used for attacking, Oni uses this for aerial mobility.
Gadōken: Performed b
Shoryu: Principle of Ansatsuken by UltimateGameMaster, literature
Literature
Shoryu: Principle of Ansatsuken
Shōryū: 昇龍 Rising Dragon
Another powerful principle of Ansatsuken. Ki is used to propel one upwards towards the foe. While the ascent is invincible, the decent is not. This can be used to punish frequent jumpers and counter against rushing attacks.
Many techniques are based off of this principle, and they have been listed from weakest to strongest. As new moves are introduced and current ones are modified, this list will always be subject to change.
Kōryūken: Performed by Dan Hibiki. Not bad, but not good either. Heck, Dan barely has his arm stretched out for this attack. Overall, pretty weak.
Kō
Tatsumaki Senpu: Principle of Ansatsuken by UltimateGameMaster, literature
Literature
Tatsumaki Senpu: Principle of Ansatsuken
Tatsumaki Senpū: 竜巻旋風 Tornado Whirlwind
This is the third principle of Ansatsuken and, sadly, the one least focused upon by comparison. For this, the user supports themselves on a spinning column of ki for a short while. Good for attacks, but can still be defended against, so it's best used in the air.
As stated, this principle has seen its share of uses, though not to the extent of the other principles.
Dankūkyaku: Performed by Dan Hibiki. Dan leaps forth and kicks his opponent thrice. Like all his other moves, this one is useless unless your foe's guard is down.
Tatsumanado: Performed by Sean Ma